Difference between revisions of "Metroid Prime 2: Echoes"

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Line 29: Line 29:
| 12/20/2004 11:53:11
| 12/20/2004 11:53:11
| GameCube 0-00 NTSC-J
| GameCube 0-00 NTSC-J
| v3.561
| 2008/06/30 14:13
| Wii de Asobu
| v3.593
| v3.593

Revision as of 07:17, 12 December 2016

Metroid Prime 2: Echoes is the sequel to the critically acclaimed Metroid Prime, and the second game developed by Retro.


Build Date/Time Version
v0.160 6/29/2004 18:53:25 Metroid Prime 2: Echoes Bonus Disc
v0.227 9/21/2004 10:45:09 Multi-Game Demo Disc v20, v23-26
v1.028 10/18/2004 10:44:32 GameCube 0-00 NTSC (Original Release)
v1.035 10/27/2004 19:48:17 GameCube 0-00 PAL
v1.036 12/20/2004 11:53:11 GameCube 0-00 NTSC-J
v3.561 2008/06/30 14:13 Wii de Asobu
v3.593 2008/08/21 17:09 Metroid Prime: Trilogy


Format Contents
AFSM AI Finite State Machine
AGSC Audio Group Set
ANCS Animation/Character Set
ANIM Animation
ATBL Audio Lookup Table
CINF Skeleton
CMDL Model
CRSC Collision Response Particle System
CSKR Skin Rules
CSPP Spatial Primitive
DCLN Dynamic Collision
DGRP Dependency Group
DPSC Decal Particle System
DSP Music
DUMB Binary Data
EGMC Editor Object to Static Geometry Map
ELSC Electric Particle System
FSM2 Finite State Machine 2
HINT Hint System
MAPA Area Map
MAPU Universe Map
MAPW World Map
MLVL World
NTWK Tweaks
PAK Package
PART Particle System
PATH Pathfinding
PTLA Portal Area
REL Relocatable Module
RULE Rule Set
SAVW World Save Info
SCAN Scannable Object Info
SPSC Spawn Particle System
SRSC Sorted Particle System
STLC String List
STRG String Table
SWHC Swoosh Particle System
THP Video
TXTR Texture
WPSC Weapon Particle System