Metroid Prime 3: Corruption is the third and final game in the Metroid Prime trilogy.
Builds
| Build
|
Date/Time
|
Version
|
| v3.068
|
3/2/2006 14:55:13
|
E3 2006 Prototype
|
| v3.436
|
2007/07/27 13:13
|
Wii NTSC (Original Release)
|
| v3.453
|
2007/08/24 16:52
|
Wii PAL
|
| v3.593
|
2008/08/21 17:09
|
Metroid Prime: Trilogy NTSC
|
| v3.629
|
2009/01/15 14:08
|
Metroid Prime: Trilogy PAL
|
Formats
| Format
|
Contents
|
| ANIM
|
Animation
|
| ATBL
|
Audio Lookup Table
|
| BFRC
|
Burst Fire Data
|
| CAAD
|
Unknown
|
| CAUD
|
Audio Manager Macro
|
| CHAR
|
Character
|
| CINF
|
Skeleton
|
| CMDL
|
Model
|
| CRSC
|
Collision Response Particle System
|
| CSKR
|
Skin Rules
|
| CSMP
|
Audio Sample
|
| DCLN
|
Dynamic Collision
|
| DGRP
|
Dependency Group
|
| DPSC
|
Decal Particle System
|
| DUMB
|
Binary Data
|
| EGMC
|
Editor Object to Static Geometry Map
|
| ELSC
|
Electric Particle System
|
| FONT
|
Font
|
| FRME
|
GUI Frame
|
| FSM2
|
Finite State Machine 2
|
| HINT
|
Hint System
|
| MAPA
|
Area Map
|
| MAPW
|
World Map
|
| MLVL
|
World
|
| MREA
|
Area
|
| NTWK
|
Tweaks
|
| PAK
|
Package
|
| PART
|
Particle System
|
| PATH
|
Pathfinding
|
| RSO
|
Shared Object
|
| RULE
|
Rule Set
|
| SAND
|
Source Animation Data
|
| SAVA
|
Area Save Info
|
| SAVW
|
World Save Info
|
| SCAN
|
Scannable Object Info
|
| SPSC
|
Spawn Particle System
|
| STRG
|
String Table
|
| STRM
|
Streamed Audio
|
| SWHC
|
Swoosh Particle System
|
| THP
|
Video
|
| TXTR
|
Texture
|
| USRC
|
User Evaluator Data
|
| WPSC
|
Weapon Particle System
|