Metroid Prime: Difference between revisions
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'''Metroid Prime''' is the first game | '''Metroid Prime''' is the first game developed by Retro Studios. | ||
__TOC__ | __TOC__ | ||
== Builds == | |||
{| class="wikitable" | |||
! Build | |||
! Date/Time | |||
! Version | |||
|- | |||
| {{unknown}} | |||
| Jul 24 2002 14:11:18 | |||
| Multi-Game Demo Disc | |||
|- | |||
| v1.028 | |||
| 10/29/2002 2:21:25 | |||
| GameCube 0-00 NTSC (Original Release) | |||
|- | |||
| v1.110 | |||
| 2/4/2003 22:16:07 | |||
| GameCube PAL | |||
|- | |||
| v1.111 | |||
| 3/10/2003 17:56:21 | |||
| GameCube 0-02 NTSC (Player's Choice) | |||
|- | |||
| v3.593 | |||
| 2008/08/21 17:09 | |||
| Metroid Prime: Trilogy | |||
|} | |||
== Formats == | == Formats == | ||
Revision as of 18:58, 11 December 2016
Metroid Prime is the first game developed by Retro Studios.
Builds
| Build | Date/Time | Version |
|---|---|---|
| Unknown | Jul 24 2002 14:11:18 | Multi-Game Demo Disc |
| v1.028 | 10/29/2002 2:21:25 | GameCube 0-00 NTSC (Original Release) |
| v1.110 | 2/4/2003 22:16:07 | GameCube PAL |
| v1.111 | 3/10/2003 17:56:21 | GameCube 0-02 NTSC (Player's Choice) |
| v3.593 | 2008/08/21 17:09 | Metroid Prime: Trilogy |
Formats
| Format | Contents |
|---|---|
| AFSM | AI Finite State Machine |
| AGSC | Audio Group Set |
| ANCS | Animation/Character Set |
| ANIM | Animation |
| ATBL | Audio Lookup Table |
| CINF | Skeleton |
| CMDL | Model |
| CRSC | Collision Response Particle System |
| CSKR | Skin Rules |
| CSNG | MusyX MIDI File |
| CTWK | Tweaks |
| DCLN | Dynamic Collision |
| DGRP | Dependency Group |
| DPSC | Decal Particle System |
| DSP | Music |
| DUMB | Binary Data |
| ELSC | Electric Particle System |
| EVNT | Animation Event Data |
| FONT | Font |
| FRME | GUI Frame |
| HINT | Hint System |
| MAPA | Area Map |
| MAPU | Universe Map |
| MAPW | World Map |
| MLVL | World |
| MREA | Area |
| PAK | Package |
| PART | Particle System |
| PATH | Pathfinding |
| REL | Relocatable Module |
| SAVW | World Save Info |
| SCAN | Scannable Object Info |
| STRG | String Table |
| SWHC | Swoosh Particle System |
| THP | Video |
| TXTR | Texture |
| WPSC | Weapon Particle System |