Metroid Prime: Difference between revisions
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| [[PATH (File Format)|PATH]] | | [[PATH (File Format)|PATH]] | ||
| Pathfinding | | Pathfinding | ||
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| [[REL (File Format)|REL]] | |||
| Relocatable Module | |||
|- | |- | ||
| [[SAVW (File Format)|SAVW]] | | [[SAVW (File Format)|SAVW]] | ||
Revision as of 23:58, 22 October 2016
Metroid Prime is the first game made by Retro Studios. What are you doing here if you don't know what this game is?
Formats
| Format | Contents |
|---|---|
| AFSM | AI Finite State Machine |
| AGSC | Audio Group Set |
| ANCS | Animation/Character Set |
| ANIM | Animation |
| ATBL | Audio Lookup Table |
| CINF | Skeleton |
| CMDL | Model |
| CRSC | Collision Response Particle System |
| CSKR | Skin Rules |
| CSNG | MusyX MIDI File |
| CTWK | Tweaks |
| DCLN | Dynamic Collision |
| DGRP | Dependency Group |
| DPSC | Decal Particle System |
| DSP | Music |
| DUMB | Binary Data |
| ELSC | Electric Particle System |
| EVNT | Animation Event Data |
| FONT | Font |
| FRME | GUI Frame |
| HINT | Hint System |
| MAPA | Area Map |
| MAPU | Universe Map |
| MAPW | World Map |
| MLVL | World |
| MREA | Area |
| PAK | Package |
| PART | Particle System |
| PATH | Pathfinding |
| REL | Relocatable Module |
| SAVW | World Save Info |
| SCAN | Scannable Object Info |
| STRG | String Table |
| SWHC | Swoosh Particle System |
| THP | Video |
| TXTR | Texture |
| WPSC | Weapon Particle System |