Metroid Prime 2: Echoes is the sequel to the critically acclaimed Metroid Prime, and the second game developed by Retro.
Builds
| Build
|
Date/Time
|
Version
|
| v0.160
|
6/29/2004 18:53:25
|
Metroid Prime 2: Echoes Bonus Disc
|
| v1.028
|
10/18/2004 10:44:32
|
GameCube 0-00 NTSC (Original Release)
|
| v3.593
|
2008/08/21 17:09
|
Metroid Prime: Trilogy
|
Formats
| Format
|
Contents
|
| AFSM
|
AI Finite State Machine
|
| AGSC
|
Audio Group Set
|
| ANCS
|
Animation/Character Set
|
| ANIM
|
Animation
|
| ATBL
|
Audio Lookup Table
|
| CINF
|
Skeleton
|
| CMDL
|
Model
|
| CRSC
|
Collision Response Particle System
|
| CSKR
|
Skin Rules
|
| CSNG
|
MusyX MIDI File
|
| CSPP
|
Spatial Primitive
|
| DCLN
|
Dynamic Collision
|
| DGRP
|
Dependency Group
|
| DPSC
|
Decal Particle System
|
| DSP
|
Music
|
| DUMB
|
Binary Data
|
| EGMC
|
Editor Object to Static Geometry Map
|
| ELSC
|
Electric Particle System
|
| FONT
|
Font
|
| FRME
|
GUI Frame
|
| FSM2
|
Finite State Machine 2
|
| HINT
|
Hint System
|
| MAPA
|
Area Map
|
| MAPU
|
Universe Map
|
| MAPW
|
World Map
|
| MLVL
|
World
|
| MREA
|
Area
|
| NTWK
|
Tweaks
|
| PAK
|
Package
|
| PART
|
Particle System
|
| PATH
|
Pathfinding
|
| PTLA
|
Portal Area
|
| REL
|
Relocatable Module
|
| RULE
|
Rule Set
|
| SAVW
|
World Save Info
|
| SCAN
|
Scannable Object Info
|
| SPSC
|
Spawn Particle System
|
| SRSC
|
Sorted Particle System
|
| STLC
|
String List
|
| STRG
|
String Table
|
| SWHC
|
Swoosh Particle System
|
| THP
|
Video
|
| TXTR
|
Texture
|
| WPSC
|
Weapon Particle System
|