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Metroid Prime is the first game developed by Retro Studios.
Builds
Build
|
Date/Time
|
Version
|
|
Jul 24 2002 14:11:18
|
Multi-Game Demo Disc v7-9
|
v1.088
|
10/29/2002 2:21:25
|
GameCube 0-00 NTSC (Original Release)
|
v1.093
|
11/5/2002 19:50:01
|
GameCube 0-01 NTSC
|
v1.097
|
12/19/2002 16:03:43
|
GameCube 0-30 NTSC-K
|
v1.101
|
1/14/2003 17:57:24
|
EUR Interactive Multi-Game Demo Disc: February 2003
|
v1.110
|
2/4/2003 22:16:07
|
GameCube 0-00 PAL
|
v1.111
|
2/11/2003 10:03:22
|
GameCube 0-00 NTSC-J (Original JP Release)
|
v1.111
|
3/10/2003 17:56:21
|
GameCube 0-02 NTSC (Player's Choice)
|
v3.570
|
2008/07/22 12:23
|
Wii de Asobu
|
v3.593
|
2008/08/21 17:09
|
Metroid Prime: Trilogy NTSC
|
v3.629
|
2009/01/15 14:08
|
Metroid Prime: Trilogy PAL
|
Formats
Format
|
Contents
|
AFSM
|
AI Finite State Machine
|
AGSC
|
Audio Group Set
|
ANCS
|
Animation/Character Set
|
ANIM
|
Animation
|
ATBL
|
Audio Lookup Table
|
CINF
|
Skeleton
|
CMDL
|
Model
|
CRSC
|
Collision Response Particle System
|
CSKR
|
Skin Rules
|
CSNG
|
MusyX MIDI File
|
CTWK
|
Tweaks
|
DCLN
|
Dynamic Collision
|
DGRP
|
Dependency Group
|
DPSC
|
Decal Particle System
|
DSP
|
Music
|
DUMB
|
Binary Data
|
ELSC
|
Electric Particle System
|
EVNT
|
Animation Event Data
|
FONT
|
Font
|
FRME
|
GUI Frame
|
HINT
|
Hint System
|
MAPA
|
Area Map
|
MAPU
|
Universe Map
|
MAPW
|
World Map
|
MLVL
|
World
|
MREA
|
Area
|
PAK
|
Package
|
PART
|
Particle System
|
PATH
|
Pathfinding
|
REL
|
Relocatable Module
|
SAVW
|
World Save Info
|
SCAN
|
Scannable Object Info
|
STRG
|
String Table
|
SWHC
|
Swoosh Particle System
|
THP
|
Video
|
TXTR
|
Texture
|
WPSC
|
Weapon Particle System
|