Common Types: Difference between revisions

Jump to navigation Jump to search
no edit summary
imported>Aruki
No edit summary
imported>Aruki
No edit summary
Line 12: Line 12:
* '''64-bit IDs''' are used in Metroid Prime 3: Corruption and Donkey Kong Country Returns.
* '''64-bit IDs''' are used in Metroid Prime 3: Corruption and Donkey Kong Country Returns.
* '''128-bit IDs''' are used in Donkey Kong Country: Tropical Freeze. The reason for the seemingly-unnecessary length increase is because it internally uses a new GUID system that's used commonly in a lot of different places throughout the game.
* '''128-bit IDs''' are used in Donkey Kong Country: Tropical Freeze. The reason for the seemingly-unnecessary length increase is because it internally uses a new GUID system that's used commonly in a lot of different places throughout the game.
== FourCC ==
FourCCs are a 32-bit identifier that uses four ASCII characters. These are usually seen to represent either magic values or IDs.
{| class="wikitable"
! Offset
! Type
! Name
|-
| 0x0
| char[4]
| '''Characters'''
|-
| 0x4
| colspan=2 {{unknown|End of FourCC}}
|}


== Vector3f ==
== Vector3f ==
Anonymous user

Navigation menu