Lights (Metroid Prime): Difference between revisions
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>Aruki No edit summary |
>Aruki No edit summary |
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Line 26: | Line 26: | ||
| 0x4 | | 0x4 | ||
| float3 | | float3 | ||
| ''' | | '''Color''' | ||
| There is no alpha component. | | There is no alpha component. | ||
|- | |- | ||
Line 41: | Line 41: | ||
| 0x28 | | 0x28 | ||
| float | | float | ||
| ''' | | '''Brightness''' | ||
| | | Multiplied by color for local ambient, used to calculate distance attenuation coefficients for spot/custom | ||
|- | |- | ||
| 0x2C | | 0x2C | ||
| float | | float | ||
| '''Spot Cutoff''' | | '''Spot Cutoff''' | ||
| | | Used to calculate angle attenuation coefficients for spotlights | ||
|- | |- | ||
| 0x30 | | 0x30 | ||
Line 95: | Line 95: | ||
| 0x4 | | 0x4 | ||
| float4 | | float4 | ||
| ''' | | '''Color''' | ||
| This color ''does'' have an alpha component, unlike Prime 1 lights. | | This color ''does'' have an alpha component, unlike Prime 1 lights. | ||
|- | |- | ||
Line 115: | Line 115: | ||
| 0x38 | | 0x38 | ||
| float | | float | ||
| ''' | | '''Brightness''' | ||
| | | Multiplied by color for local ambient, used to calculate distance attenuation coefficients for spot/custom | ||
|- | |- | ||
| 0x3C | | 0x3C | ||
| float | | float | ||
| '''Spot Cutoff''' | | '''Spot Cutoff''' | ||
| | | Used to calculate angle attenuation coefficients for spotlights | ||
|- | |- | ||
| 0x40 | | 0x40 |