Lights (Metroid Prime): Difference between revisions
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==Format== | ==Format== | ||
The header | The lights section has a very brief header consisting of the magic value <code>0xBABEDEAD</code>. It's then followed by a number of '''light layers'''. Each light layer consists of a count value, then an array of lights. Each layer represents a separate set of lights; actors can choose with set they're lit with through an object property in LightParameters. The number of light layers is static, but it varies from game to game; Prime 1 and 2 can have up to two light layers, while Prime 3 can have four. | ||
=== Metroid Prime 1/2 === | === Metroid Prime 1/2 === |