Materials (Metroid Prime): Difference between revisions
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→Flags
>Aruki (→Flags) |
>Aruki (→Flags) |
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| 0xFFFF0000 | | 0xFFFF0000 | ||
| TEV texture flags; a bit set indicates that the corresponding TEV stage uses a texture | | TEV texture flags; a bit set indicates that the corresponding TEV stage uses a texture | ||
|} | |} | ||