Particle Script: Difference between revisions
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{{research|1|Details are subject to corrections}} | {{research|1|Details are subject to corrections}} | ||
Retro games feature a uniform, fixed-function '''Effect Script''' system for describing various geometrical effects and weapon systems. | Retro games feature a uniform, fixed-function '''Effect Script''' system for describing various geometrical effects and weapon systems. | ||
The PAK archives contain binary resources using [[wikipedia:FourCC|FourCCs]] to build a [[wikipedia:Associative_array|key-value dictionary]]. | The PAK archives contain binary resources using [[wikipedia:FourCC|FourCCs]] to build a [[wikipedia:Associative_array|key-value dictionary]]. |