SAVW (File Format): Difference between revisions

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=== Saved State Descriptor ===
=== Saved State Descriptor ===


In Metroid Prime 1 and 2, saved state values were referenced only via the instance ID of the object that the state is for. In Prime 3 and DKCR, a 128-bit [[Saved State ID]] was introduced that handles references to save file data, and is stored in the file in conjunction with the instance IDs.
In Metroid Prime 1 and 2, saved state values were referenced only via the instance ID of the object that the state is for. In Prime 3 and DKCR, a 128-bit [[GUID]] was introduced that handles references to save file data, and is stored in the file in conjunction with the instance IDs.


{| class="wikitable"
{| class="wikitable"
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! DKCR
! DKCR
|-
|-
| [[Saved State ID]]
| [[GUID]]
| '''Saved State ID'''
| '''GUID'''
| ID of this saved state.
| ID of this saved state.
| {{nocheck}}
| {{nocheck}}
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