CINF (File Format): Difference between revisions
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The '''CINF format''' is for skeletons. | The '''CINF format''' is for character layouts (i.e. skeletons/armatures). | ||
Character layouts are associated with models and skins through [[ANCS (File Format)|ANCS]] files. | |||
{{todo|MP2/3/DKCR differences}} | {{todo|MP2/3/DKCR differences}} | ||
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| 3 | | 3 | ||
| '''Position''' | | '''Position''' | ||
| The position is in the | | The position is in the armature's local space, not in the parent's bone space. | ||
|- | |- | ||
| 0x14 | | 0x14 |