SAVW (File Format): Difference between revisions
no edit summary
>Aruki No edit summary |
>Aruki No edit summary |
||
Line 1: | Line 1: | ||
The '''SAVW format''' determines what data gets saved to the memory card. It's used to save information on non-hardcoded parts of the game, like whether you've collected a certain pickup, whether you've scanned a given object, etc. | The '''SAVW format''' determines what data gets saved to the memory card. It's used to save information on non-hardcoded parts of the game, like whether you've collected a certain pickup, whether you've scanned a given object, etc. | ||
__TOC__ | __TOC__ | ||
Line 50: | Line 48: | ||
| u32 | | u32 | ||
| 1 | | 1 | ||
| ''' | | '''Toggleable Layer Count''' | ||
| Count of | | Count of layers that can be toggled on/off. | ||
|- | |- | ||
| [[# | | [[#Toggleable Layer|Toggleable Layer]] | ||
| 1 | | 1 | ||
| ''' | | '''Toggleable Layer Array''' | ||
| | | Array specifying every layer that can be toggled on/off (in other words, any layer referenced by a Script Layer Controller SpecialFunction). | ||
|- | |- | ||
| u32 | | u32 | ||
Line 81: | Line 79: | ||
|} | |} | ||
=== | === Toggleable Layer === | ||
{| class="wikitable" | {| class="wikitable" | ||
Line 93: | Line 91: | ||
|- | |- | ||
| u32 | | u32 | ||
| | | '''Layer Index''' | ||
| | | Index of the layer that can be toggled. | ||
|- | |- | ||
| colspan=3 {{unknown|End of | | colspan=3 {{unknown|End of layer}} | ||
|} | |} | ||