CMDL (File Format): Difference between revisions
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>Aruki No edit summary |
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! Game | ! Game | ||
|- | |- | ||
| | | 0x3 | ||
| Metroid Prime | | Metroid Prime | ||
|- | |- | ||
| | | 0x5 | ||
| Metroid Prime 2 | | Metroid Prime 2: Echoes | ||
|- | |- | ||
| | | 0x6 | ||
| Metroid Prime 3: Corruption | | Metroid Prime 3: Corruption | ||
|- | |- | ||
| | | 0x8 | ||
| Donkey Kong Country Returns | | Donkey Kong Country Returns | ||
|} | |} | ||
[[Category:File Formats]] | [[Category:File Formats]] | ||
[[Category:Hub Articles]] | [[Category:Hub Articles]] |
Revision as of 17:23, 29 May 2016
The CMDL format is the Retro Studios model format. It embeds one or more sets of materials, and a single mesh. The format largely stayed the same through the Prime series, with only changes to the material format being made, before being changed significantly in Donkey Kong Country Returns, and then being overhauled completely in Tropical Freeze.
- CMDL (Metroid Prime) is used in the Metroid Prime series.
- CMDL (Donkey Kong Country Returns) is used in DKCR.
- CMDL (Tropical Freeze) is used in Tropical Freeze. Note that Tropical Freeze actually has three model formats - CMDL, SMDL, and WMDL - which are all very similar to each other and covered in the same article.
Each revision of the CMDL format has a unique version number, which corresponds to the following games:
Version | Game |
---|---|
0x3 | Metroid Prime |
0x5 | Metroid Prime 2: Echoes |
0x6 | Metroid Prime 3: Corruption |
0x8 | Donkey Kong Country Returns |