ATBL (File Format): Difference between revisions
Jump to navigation
Jump to search
>Aruki No edit summary |
>Aruki mNo edit summary |
||
Line 1: | Line 1: | ||
The '''ATBL format''' contains a list of every sound effect in the game, corresponding to the sounds from AGSC files. It is by far the most complex and difficult format in the game. | The '''ATBL format''' contains a list of every sound effect in the game, corresponding to the sounds from AGSC files. It is by far the most complex and difficult format in the game. | ||
{{researchminor|Verify that these are actually sound IDs, and figure out why a lot of them are FF'd out.}} | |||
__TOC__ | __TOC__ |
Revision as of 04:43, 26 January 2015
The ATBL format contains a list of every sound effect in the game, corresponding to the sounds from AGSC files. It is by far the most complex and difficult format in the game.
This file format is almost completely documented |
Format
Offset | Size | Description |
---|---|---|
0x0 | 4 | Sound count (SC) |
0x4 | 2 × SC | Sound ID array |
End of file |