SAVW (File Format): Difference between revisions
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== Format == | == Format == | ||
{| class="wikitable" | |||
! Type | |||
! Count | |||
! Name | |||
! Notes | |||
|- | |||
| u32 | |||
| 1 | |||
| '''Magic''' | |||
| Always <code>0xC001D00D</code> | |||
|- | |||
| u32 | |||
| 1 | |||
| '''Version''' | |||
| Always 3 | |||
|- | |||
| u32 | |||
| 1 | |||
| '''Area Count''' | |||
| Number of areas contained in this world. | |||
|- | |||
| u32 | |||
| 1 | |||
| '''Cinematic Skip Count''' | |||
| Count of Cinematic Skip SpecialFunction instances. | |||
|- | |||
| u32 | |||
| ''Cinematic Skip Count'' | |||
| '''Cinematic Skip Instance IDs''' | |||
| Array of instance IDs listing every Cinematic Skip SpecialFunction instance in the world. | |||
|- | |||
| u32 | |||
| 1 | |||
| '''MemoryRelay Count''' | |||
| Count of MemoryRelay instances. | |||
|- | |||
| u32 | |||
| ''MemoryRelay Count'' | |||
| '''MemoryRelay Instance IDs''' | |||
| Array of instance IDs listing every MemoryRelay instance in the world. | |||
|- | |||
| u32 | |||
| 1 | |||
| '''Unknown Count''' | |||
| Count of elements in the next array. | |||
|- | |||
| [[#Unknown Struct|Unknown Struct]] | |||
| 1 | |||
| '''Unknown Array''' | |||
| | |||
|- | |||
| u32 | |||
| 1 | |||
| '''DoorArea Count''' | |||
| Count of DoorArea instances. | |||
|- | |||
| u32 | |||
| ''DoorArea Count'' | |||
| '''DoorArea Instance IDs''' | |||
| Array of instance IDs listing every DoorArea instance in the world. | |||
|- | |||
| u32 | |||
| 1 | |||
| '''Scan Count''' | |||
| Count of SCAN assets. | |||
|- | |||
| [[#Scan|Scan]] | |||
| ''Scan Count'' | |||
| '''Scan Array''' | |||
| Array describing every SCAN asset used in this world. | |||
|- | |||
| colspan=4 {{unknown|End of file}} | |||
|} | |||
=== Unknown Struct === | |||
{| class="wikitable" | |||
! Type | |||
! Name | |||
! Notes | |||
|- | |||
| u32 | |||
| '''Area ID''' | |||
| Internal area ID (not the MREA ID). | |||
|- | |||
| u32 | |||
| {{unknown|Unknown}} | |||
| | |||
|- | |||
| colspan=3 {{unknown|End of scan}} | |||
|} | |||
=== Scan === | |||
{| class="wikitable" | |||
! Type | |||
! Name | |||
! Notes | |||
|- | |||
| Asset ID | |||
| '''SCAN Asset ID''' | |||
| Asset ID of a [[SCAN (Metroid Prime)|SCAN]] file. | |||
|- | |||
| u32 | |||
| '''Logbook Category''' | |||
| Enum describing which logbook category this scan is part of. See below for possible values. | |||
|- | |||
| colspan=3 {{unknown|End of scan}} | |||
|} | |||
Possible logbook category values: | |||
{| class="wikitable" | {| class="wikitable" | ||
| Line 12: | Line 124: | ||
|- | |- | ||
| 0 | | 0 | ||
| | | Non-Logbook | ||
|- | |- | ||
| 1 | | 1 | ||
| Line 21: | Line 133: | ||
|- | |- | ||
| 3 | | 3 | ||
| | | Creatures | ||
|- | |- | ||
| 4 | | 4 | ||
| Research | | Research | ||
|} | |} | ||
[[Category:File Formats]] | [[Category:File Formats]] | ||
[[Category:Metroid Prime]] | |||
Revision as of 05:09, 28 May 2016
The SAVW format determines what data gets saved to the memory card. It's used to save information on non-hardcoded parts of the game, like whether you've collected a certain pickup, whether you've scanned a given object, etc.
| To do: Document the rest of this format. |
Format
| Type | Count | Name | Notes |
|---|---|---|---|
| u32 | 1 | Magic | Always 0xC001D00D
|
| u32 | 1 | Version | Always 3 |
| u32 | 1 | Area Count | Number of areas contained in this world. |
| u32 | 1 | Cinematic Skip Count | Count of Cinematic Skip SpecialFunction instances. |
| u32 | Cinematic Skip Count | Cinematic Skip Instance IDs | Array of instance IDs listing every Cinematic Skip SpecialFunction instance in the world. |
| u32 | 1 | MemoryRelay Count | Count of MemoryRelay instances. |
| u32 | MemoryRelay Count | MemoryRelay Instance IDs | Array of instance IDs listing every MemoryRelay instance in the world. |
| u32 | 1 | Unknown Count | Count of elements in the next array. |
| Unknown Struct | 1 | Unknown Array | |
| u32 | 1 | DoorArea Count | Count of DoorArea instances. |
| u32 | DoorArea Count | DoorArea Instance IDs | Array of instance IDs listing every DoorArea instance in the world. |
| u32 | 1 | Scan Count | Count of SCAN assets. |
| Scan | Scan Count | Scan Array | Array describing every SCAN asset used in this world. |
| End of file | |||
Unknown Struct
| Type | Name | Notes |
|---|---|---|
| u32 | Area ID | Internal area ID (not the MREA ID). |
| u32 | Unknown | |
| End of scan | ||
Scan
| Type | Name | Notes |
|---|---|---|
| Asset ID | SCAN Asset ID | Asset ID of a SCAN file. |
| u32 | Logbook Category | Enum describing which logbook category this scan is part of. See below for possible values. |
| End of scan | ||
Possible logbook category values:
| ID | Category |
|---|---|
| 0 | Non-Logbook |
| 1 | Space Pirate Data |
| 2 | Chozo Lore |
| 3 | Creatures |
| 4 | Research |