CINF (File Format): Difference between revisions
Jump to navigation
Jump to search
>Embyr 75 m ({{research}}) |
>Aruki No edit summary |
||
Line 1: | Line 1: | ||
The '''CINF format''' is for skeletons. Skeletons are associated with models and skins through [[ANCS (File Format)|ANCS]] files. | The '''CINF format''' is for skeletons. Skeletons are associated with models and skins through [[ANCS (File Format)|ANCS]] files. | ||
{{research|1|What is the | {{research|1|What is the purpose of the bone ID section?}} | ||
{{todo|MP2/3/DKCR differences}} | {{todo|MP2/3/DKCR differences}} | ||
== Format == | == Format == | ||
The | {| class="wikitable" | ||
! Type | |||
! Count | |||
! Name | |||
! Notes | |||
|- | |||
| u32 | |||
| 1 | |||
| '''Bone Count''' | |||
| | |||
|- | |||
| [[#Bone|Bone]] | |||
| ''Bone Count'' | |||
| '''Bone Array''' | |||
| | |||
|- | |||
| u32 | |||
| 1 | |||
| '''Bone ID Count''' | |||
| | |||
|- | |||
| u32 | |||
| ''Bone ID Count'' | |||
| '''Bone ID Array''' | |||
| The first element of the ID array is the root bone, followed by the rest of the bone IDs in reverse numerical order. | |||
|- | |||
| u32 | |||
| 1 | |||
| '''Bone Name Count''' | |||
| | |||
|- | |||
| [[#Bone Name|Bone Name]] | |||
| ''Bone Name Count'' | |||
| '''Bone Name Array''' | |||
| | |||
|- | |||
| colspan=4 {{unknown|End of file}} | |||
|} | |||
=== Bone === | |||
{| class="wikitable" | {| class="wikitable" | ||
! Offset | ! Offset | ||
! Type | ! Type | ||
! | ! Count | ||
! | ! Name | ||
! Notes | |||
|- | |- | ||
| 0x0 | | 0x0 | ||
| u32 | | u32 | ||
| | | 1 | ||
| '''Bone ID''' | | '''Bone ID''' | ||
| | |||
|- | |- | ||
| 0x4 | | 0x4 | ||
| u32 | | u32 | ||
| | | 1 | ||
| '''Parent Bone ID''' | | '''Parent Bone ID''' | ||
| | |||
|- | |- | ||
| 0x8 | | 0x8 | ||
| float | | float | ||
| | | 3 | ||
| '''Position''' | | '''Position''' | ||
| The position is in the skeleton's local space, not in the parent's bone space. | |||
|- | |- | ||
| 0x14 | | 0x14 | ||
| u32 | | u32 | ||
| | | 1 | ||
| '''Linked | | '''Linked Bone Count''' | ||
| | |||
|- | |- | ||
| 0x18 | | 0x18 | ||
| u32 | | u32 | ||
| | | ''Linked Bone Count'' | ||
| '''Bone ID | | '''Linked Bone ID Array''' | ||
| This array includes both the parent bone ID as well as all children. | |||
|- | |- | ||
| | | colspan=5 {{unknown|End of bone}} | ||
| | |||
|} | |} | ||
=== Bone Name === | |||
{| class="wikitable" | {| class="wikitable" | ||
! Type | ! Type | ||
! Count | ! Count | ||
! | ! Name | ||
! Notes | |||
|- | |- | ||
| string | | string | ||
| 1 | | 1 | ||
| '''Bone | | '''Bone Name''' | ||
| | |||
|- | |- | ||
| u32 | | u32 | ||
| 1 | | 1 | ||
| '''Bone ID''' | | '''Bone ID''' | ||
| | |||
|- | |||
| colspan=4 {{unknown|End of bone name}} | |||
|} | |} | ||
Revision as of 11:32, 6 April 2016
The CINF format is for skeletons. Skeletons are associated with models and skins through ANCS files.
![]() |
This file format is almost completely documented What is the purpose of the bone ID section? |
![]() |
To do: MP2/3/DKCR differences |
Format
Type | Count | Name | Notes |
---|---|---|---|
u32 | 1 | Bone Count | |
Bone | Bone Count | Bone Array | |
u32 | 1 | Bone ID Count | |
u32 | Bone ID Count | Bone ID Array | The first element of the ID array is the root bone, followed by the rest of the bone IDs in reverse numerical order. |
u32 | 1 | Bone Name Count | |
Bone Name | Bone Name Count | Bone Name Array | |
End of file |
Bone
Offset | Type | Count | Name | Notes |
---|---|---|---|---|
0x0 | u32 | 1 | Bone ID | |
0x4 | u32 | 1 | Parent Bone ID | |
0x8 | float | 3 | Position | The position is in the skeleton's local space, not in the parent's bone space. |
0x14 | u32 | 1 | Linked Bone Count | |
0x18 | u32 | Linked Bone Count | Linked Bone ID Array | This array includes both the parent bone ID as well as all children. |
End of bone |
Bone Name
Type | Count | Name | Notes |
---|---|---|---|
string | 1 | Bone Name | |
u32 | 1 | Bone ID | |
End of bone name |