Area Collision (File Format): Difference between revisions

>Aruki
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>Aruki
 
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| 1
| 1
| {{unknown|Unknown}}
| {{unknown|Unknown}}
| Always 0x01000000
| Always <code>0x01000000</code>
|-
|-
| 0x4
| 0x4
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| Bounding box of the collision mesh. This is also the bounding box of the root node of the octree.
| Bounding box of the collision mesh. This is also the bounding box of the root node of the octree.
|-
|-
| 0x14
| 0x28
| u32
| u32
| 1
| 1
Line 51: Line 51:
| Node type for the root node. This is almost always 1 (Branch) but there ARE some areas that use other values for this.
| Node type for the root node. This is almost always 1 (Branch) but there ARE some areas that use other values for this.
|-
|-
| 0x18
| 0x2C
| u32
| u32
| 1
| 1
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| Size of the collision octree.
| Size of the collision octree.
|-
|-
| 0x1C
| 0x30
| [[#Collision Octree|Collision Octree]]
| [[#Collision Octree|Collision Octree]]
| 1
| 1
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