The printable version is no longer supported and may have rendering errors. Please update your browser bookmarks and please use the default browser print function instead.
The UINF format sets up the global game universe. The extension stands for Universe Info.
Format
Offset
|
Type
|
Count
|
Name
|
Notes
|
0x0
|
Form Descriptor
|
1
|
UINF Form Descriptor
|
Data type is UINF
|
0x20
|
Asset ID (MSBT)
|
1
|
Level Names MSBT
|
Reference to the MSBT file containing all level names.
|
0x30
|
Asset ID (MSBT)
|
1
|
Act Number Strings MSBT
|
Reference to the MSBT file containing all act number strings.
|
0x40
|
Asset ID (CAUD)
|
1
|
Loading Screen Music CAUD
|
Reference to the CAUD file containing the loading screen music.
|
0x50
|
Area Info
|
Varies
|
Area Info Array
|
Array describing all areas/levels in the game. There is no count; read until you reach the end of the UINF form.
|
Area Info
Type
|
Count
|
Name
|
Notes
|
Chunk Descriptor
|
1
|
ROOM Descriptor
|
Data type is ROOM
|
Asset ID (ROOM)
|
1
|
ROOM ID
|
Asset ID of the ROOM asset for this area
|
u32
|
1
|
Area Name Length
|
Length of the area name string
|
char
|
Area Name Length
|
Area Name
|
Internal area name. This is probably used for name lookups in the MSBT file and might also be used to look up the pak file for this area.
|
u8
|
1
|
World Number
|
World number that this level belongs to. (1 = Mangroves, 2 = Alps, 3 = Savannah, etc)
|
u8
|
1
|
Act Number
|
Act number of this level.
|
u8
|
1
|
Unknown
|
|
u16
|
1
|
Unknown
|
|
u32
|
1
|
Unknown
|
|
u32
|
1
|
Unknown
|
|
u32
|
1
|
Unknown
|
|
u32
|
1
|
Unknown
|
|
u32
|
1
|
Unknown
|
|