SAVW (File Format): Difference between revisions
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''This article is for the SAVW format from Metroid Prime 1 and 2. See [[SAVW (File Format)]] for the other revisions of this format.'' | |||
The '''SAVW format''' determines what data gets saved to the memory card. It's used to save information on non-hardcoded parts of the game, like whether a particular MemoryRelay has been activated, whether you've scanned a particular scan has been fully scanned, etc. | The '''SAVW format''' determines what data gets saved to the memory card. It's used to save information on non-hardcoded parts of the game, like whether a particular MemoryRelay has been activated, whether you've scanned a particular scan has been fully scanned, etc. | ||
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| 1 | | 1 | ||
| '''Version''' | | '''Version''' | ||
| See | | See [[SAVW (File Format)|hub article]] for a list of possible version numbers. | ||
| {{check}} | | {{check}} | ||
| {{check}} | | {{check}} | ||
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|- | |- | ||
| colspan=6 {{unknown|End of file}} | | colspan=6 {{unknown|End of file}} | ||
|} | |} | ||