MREA (Metroid Prime): Difference between revisions

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{{main|AROT (MREA Section)}}
{{main|AROT (MREA Section)}}


The AROT section stores the area's octree, accelerating back-to-front rendering of contained meshes, it is also used for special queries such as collision.
The AROT section stores the area's octree, accelerating back-to-front rendering of contained meshes, it is also used for spacial queries such as collision.


=== SCLY ===
=== SCLY ===
Anonymous user