MREA (Metroid Prime): Difference between revisions
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{{main|AROT (MREA Section)}} | {{main|AROT (MREA Section)}} | ||
The AROT section stores the area's octree, accelerating back-to-front rendering of contained meshes. | The AROT section stores the area's octree, accelerating back-to-front rendering of contained meshes, it is also used for special queries such as collision. | ||
=== SCLY === | === SCLY === |