AGSC (File Format): Difference between revisions

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This data is formatted using the standard GameCube ADPCM codec, and can be decoded the same way as a DSP file. Each sound's size is padded to 32 bytes before the next sound's data begins.
This data is formatted using the standard GameCube ADPCM codec, and can be decoded the same way as a DSP file. Each sound's size is padded to 32 bytes before the next sound's data begins.
== Tools ==
* [https://drive.google.com/file/d/0B9MLV21H7SDvemgwN1daYnliSjA/view?usp=sharing Prime Audio Decoder] by Parax will dump all sound effects contained in a given AGSC file.


[[Category:File Formats]]
[[Category:File Formats]]
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