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(correct info about the offsets in the primitive headers) |
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|- | |- | ||
|u32 | |u32 | ||
|'''Type'''; See | |'''Type'''; See tables below for MP1/MP2 types | ||
|{{check}} | |{{check}} | ||
|{{check}} | |{{check}} | ||
| Line 247: | Line 247: | ||
|37 | |37 | ||
|Missile Station | |Missile Station | ||
|} | |||
==== MP2 Types ==== | |||
{| class="wikitable" | |||
!Type | |||
!Description | |||
|- | |||
|0 | |||
|Normal Door | |||
|- | |||
|1 | |||
|Missile Door | |||
|- | |||
|2 | |||
|Dark Door | |||
|- | |||
|3 | |||
|Annihilator Door | |||
|- | |||
|4 | |||
|Light Door | |||
|- | |||
|5 | |||
|Super Missile Door | |||
|- | |||
|6 | |||
|Seeker Missile Door | |||
|- | |||
|7 | |||
|Power Bomb Door | |||
|- | |||
|16 | |||
|Elevator | |||
|- | |||
|17 | |||
|Save Station | |||
|- | |||
|20 | |||
|Ammo Station | |||
|- | |||
|21 | |||
|Portal | |||
|- | |||
|22 | |||
|Light Teleporter | |||
|- | |||
|23 | |||
|Translator Gate | |||
|- | |||
|24 | |||
|Up Arrow | |||
|- | |||
|25 | |||
|Down Arrow | |||
|} | |} | ||
| Line 255: | Line 309: | ||
=== Primitive Headers === | === Primitive Headers === | ||
The Primitive headers are extremely simple, they merely have a bounding box followed by the primitive table start and end point, relative to the end of the | The Primitive headers are extremely simple, they merely have a bounding box followed by the primitive table start and end point, relative to the end of the file header. | ||
{|class="wikitable" | {|class="wikitable" | ||
| Line 268: | Line 322: | ||
|- | |- | ||
|u32 | |u32 | ||
|'''Primitive Table Start'''; relative to the end of the header | |'''Primitive Table Start'''; relative to the end of the file header | ||
|- | |- | ||
|u32 | |u32 | ||
|'''Border Table Start'''; relative to the end of the header | |'''Border Table Start'''; relative to the end of the file header | ||
|} | |} | ||
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