TREE (File Format): Difference between revisions
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>Aruki mNo edit summary |
>Aruki m (→Script Objects) |
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* They all include [[EditorProperties]], which contains an instance name, an "active" flag, and a position/rotation/scale, even though none of them actually needs it. | * They all include [[EditorProperties]], which contains an instance name, an "active" flag, and a position/rotation/scale, even though none of them actually needs it. | ||
* Every node has a name. In the data, this is represented with a resource ID for a [[STRG (Metroid Prime)|STRG file]] | * Every node has a name. In the data, this is represented with a resource ID for a [[STRG (Metroid Prime)|STRG file]] and the name of one of the strings in that file. The name is used to look up the actual string, which is then displayed ingame in the pause menu. | ||
=== SCND (Category) === | === SCND (Category) === |