MAPA (File Format): Difference between revisions
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Consistent naming
imported>Jackoalan (→Header) |
>Claris (Consistent naming) |
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The '''.MAPA file format''' defines the minimap models used in the Metroid Prime series. MAPA or '''MAP A'''rea consists of several sections: The header, | The '''.MAPA file format''' defines the minimap models used in the Metroid Prime series. MAPA or '''MAP A'''rea consists of several sections: The header, Mappable Object entries, Vertices, Primitive Headers, and the primitives. | ||
{{research|2|A few things are unknown in the header and | {{research|2|A few things are unknown in the header and Mappable Object Entries}} | ||
__TOC__ | __TOC__ | ||
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|- | |- | ||
|u32 | |u32 | ||
|''' | |'''Mappable Object Count''' | ||
|{{check}} | |{{check}} | ||
|{{check}} | |{{check}} | ||
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|- | |- | ||
|{{Transform4f}} | |{{Transform4f}} | ||
|''' | |'''Transform Matrix''' The Mappable Object's position in '''world''' space. | ||
|{{check}} | |{{check}} | ||
|{{check}} | |{{check}} |