Lights (Metroid Prime): Difference between revisions

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>Aruki
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>Aruki
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| 0x28
| 0x28
| float
| float
| {{unknown|'''Unknown'''}}
| '''Multiplier'''
| Used as a color multiplier for local ambient, and used to calculate attenuation for spot/custom.
| Color multiplier for local ambient, used to calculate attenuation coefficients for spot/custom
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| 0x2C
| 0x2C
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| float
| float
| {{unknown|'''Unknown'''}}
| {{unknown|'''Unknown'''}}
|  
| Possibly unused
|-
|-
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| 0x34
| byte
| byte
| '''Quadratic Cutoff'''
| {{unknown|'''Unknown'''}}
|  
| Possibly unused
|-
|-
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| 0x35
| float
| float
| '''Light Factor'''
| {{unknown|'''Unknown'''}}
|  
| Possibly unused
|-
|-
| 0x39
| 0x39
| long
| long
| {{unknown|'''Unknown'''}}
| '''Falloff Type'''
| Modifies how attenuation is calculated. Possible values range from 0-2.
| Possible values: 0 - Constant; 1 - Linear; 2 - Quadratic
|-
|-
| 0x3D
| 0x3D
| float
| float
| {{unknown|'''Unknown'''}}
| {{unknown|'''Unknown'''}}
|  
| Possibly unused
|-
|-
| 0x41
| 0x41
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