Lights (Metroid Prime): Difference between revisions
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imported>Antidote (Created page with "The '''Lights''' section in Metroid Prime areas defines several different types of lights: spot, point, directional, and custom. The exact behavior for each type of light is n...") |
imported>Antidote No edit summary |
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The header for the light section is extremely simple and consists of the magic, <code>0xBABEDEAD</code>, followed by two arrays of lights, preceded by their count. | The header for the light section is extremely simple and consists of the magic, <code>0xBABEDEAD</code>, followed by two arrays of lights, preceded by their count. | ||
===Light=== | ===Light=== | ||
Lights | Lights are a 0x41 byte long struct and consists of the following: | ||
{|class="wikitable" | {|class="wikitable" | ||
!Type | !Type |