Materials (Metroid Prime): Difference between revisions
Jump to navigation
Jump to search
m
→Material Animations: making it clear modes 2-5 are known, not that we know 2-5 modes
>Aruki (→Texgen) |
>Aruki m (→Material Animations: making it clear modes 2-5 are known, not that we know 2-5 modes) |
||
Line 594: | Line 594: | ||
|} | |} | ||
The structure of the animations themselves is somewhat simple. Each animation has a 32-bit ''mode'' setting, followed by a number of float parameters. The number and usage of these float parameters varies depending on what mode is set. There are 7 possible modes, but only 2 | The structure of the animations themselves is somewhat simple. Each animation has a 32-bit ''mode'' setting, followed by a number of float parameters. The number and usage of these float parameters varies depending on what mode is set. There are 7 possible modes, but only modes 2 through 5 are known. | ||
For all of the following modes, let ''s'' be equal to ''seconds mod 900''. | For all of the following modes, let ''s'' be equal to ''seconds mod 900''. |