PAK (Metroid Prime): Difference between revisions
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→Named Resources
>Aruki (→Format) |
>Aruki |
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| ''Name Length'' | | ''Name Length'' | ||
| '''Name String''' | | '''Name String''' | ||
| Name of the asset. This name usually corresponds to a hardcoded string that the game uses to look up the asset, so this generally can't be changed. | | Name of the asset. This name usually corresponds to a hardcoded string that the game uses to look up the asset, so this generally can't be changed. Not zero-terminated. | ||
|- | |- | ||
| colspan=5 {{unknown|End of entry}} | | colspan=5 {{unknown|End of entry}} |