Animation Events (File Format): Difference between revisions
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>Aruki m (Aruki moved page EVNT (File Format) to Animation Events (File Format)) |
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{{research|1|Some event parameters need research}} | {{research|1|Some event parameters need research}} | ||
'''Animation events''' control functional events synchronized to rigged animations for things like sound effects, visual effects, character messages, and playback control. The events can be found in different places in each game; in Prime 1, they are stored in their own file format, the '''EVNT format'''. In Echoes, the format is the same as Prime 1, but was merged in to the [[ANCS (File Format)|ANCS format]] instead of getting its own file. In Prime 3 and the Donkey Kong Country series, events can be found in the [[CHAR (File Format)|CHAR format]], as well as Prime 3's [[SAND (File Format)|SAND format]]. | |||
== Format == | == Format == | ||
=== File Structure (Metroid Prime 1/2) === | |||
{| class="wikitable" | {| class="wikitable" |