ANIM (Metroid Prime): Difference between revisions

Jump to navigation Jump to search
imported>Jackoalan
>Aruki
 
Line 34: Line 34:
|-
|-
|0x4
|0x4
|float
|[[Char Anim Time]]
|1
|1
|'''Duration'''
|'''Duration'''
|'''[1/2 in CCharAnimTime]''' Time in seconds that the animation plays for
|Time in seconds that the animation plays for
|{{check}}
|{{check}}
|-
|0x8
|u32
|1
|'''Differential State Enum'''
|'''[2/2 in CCharAnimTime]''' State of ''Duration'' time point for proper integration control <ol start="0"><li>Non Zero</li><li>Zero Increasing</li><li>Zero Steady</li><li>Zero Decreasing</li><li>Infinity</li></ol>
|{{check}}
|{{check}}
|{{check}}
|{{check}}
|-
|-
|0xC
|0xC
|float
|[[Char Anim Time]]
|1
|1
|'''Key Interval'''
|'''Key Interval'''
|'''[1/2 in CCharAnimTime]''' Time in seconds between keys of each bone channel (reciprocal of frame-rate)
|Time in seconds between keys of each bone channel (reciprocal of frame-rate)
|{{check}}
|{{check}}
|-
|0x10
|u32
|1
|'''Differential State Enum'''
|'''[2/2 in CCharAnimTime]''' State of ''Key Interval'' time point for proper integration control
|{{check}}
|{{check}}
|{{check}}
|{{check}}
Anonymous user

Navigation menu