ANIM (Metroid Prime): Difference between revisions

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>Aruki
>Aruki
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|''Rotation Channel Index Count''
|''Rotation Channel Index Count''
|'''Rotation Channel Index Array'''
|'''Rotation Channel Index Array'''
|This table maps each bone to a rotation channel, with the index-position corresponding to a ''Bone ID'' in the associated [[CINF (File Format)|CINF]], while the index corresponds to the index of a rotation channel. The value is 0xFF if the bone is not animated by this ANIM.
|This table maps each bone to a rotation channel, with the index-position corresponding to a ''Bone ID'' in the associated [[CINF (File Format)|CINF]], while the value corresponds to the index of a rotation channel. The value is 0xFF if the bone is not animated by this ANIM.
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|{{unknown|}}
|{{unknown|}}
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