Materials (Metroid Prime 3): Difference between revisions
Jump to navigation
Jump to search
→Flags
>Aruki (→INT) |
>Aruki (→Flags) |
||
Line 101: | Line 101: | ||
| 4 | | 4 | ||
| 0x10 | | 0x10 | ||
| | | Enable punchthrough alpha. The alpha channel of the texture on the <code>CLR </code> pass will be sampled. Bloom passes will be disabled. The alpha compare function is <code>alpha <= 0.75</code>. | ||
|- | |- | ||
| 5 | | 5 |