Materials (Metroid Prime 3): Difference between revisions
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→PASS
>Aruki (→CLR) |
>Aruki (→PASS) |
||
Line 164: | Line 164: | ||
| u32 | | u32 | ||
| 4 | | 4 | ||
| '''Pass Flags''' | |||
| Only bottom 5 bits are valid | | Only bottom 5 bits are valid | ||
|- | |- | ||
Line 202: | Line 202: | ||
|- | |- | ||
| <code>TRAN</code> | | <code>TRAN</code> | ||
| Greyscale opacity map | | Greyscale opacity map | ||
|- | |- | ||
| <code>INCA</code> | | <code>INCA</code> | ||
Line 227: | Line 227: | ||
| <code>XRAY</code> | | <code>XRAY</code> | ||
| Sphere map for X-Ray models; similar to RFLD | | Sphere map for X-Ray models; similar to RFLD | ||
|} | |||
===== Flags ===== | |||
Known flag settings: | |||
{| class="wikitable" | |||
! Bit | |||
! Hex | |||
! Description | |||
|- | |||
| 0 | |||
| 0x1 | |||
| {{unknown|Unknown}} | |||
|- | |||
| 1 | |||
| 0x2 | |||
| {{unknown|Unknown}} | |||
|- | |||
| 2 | |||
| 0x4 | |||
| {{unknown|Unknown}} | |||
|- | |||
| 3 | |||
| 0x8 | |||
| {{unknown|Unknown}} | |||
|- | |||
| 4 | |||
| 0x10 | |||
| On <code>TRAN</code>, indicates that the texture map is inverted (ie. white is transparent, black is opaque). | |||
|} | |} | ||