MLVL (File Format): Difference between revisions
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=== Memory Relays === | === Memory Relays === | ||
This section is only present in Prime 1. It contains a list of all Memory Relay objects used in the world and what objects they're connected to. If a Memory Relay is connected to multiple objects, it | This section is only present in Prime 1. It contains a list of all Memory Relay objects used in the world and what objects they're connected to. If a Memory Relay is connected to multiple objects, it will show up multiple times. | ||
The section starts with a 32-bit count value, then each relay is structured as: | The section starts with a 32-bit count value, then each relay is structured as: | ||
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| {{nocheck}} | | {{nocheck}} | ||
|- | |- | ||
| | | u16[] | ||
| | | 2 × AC | ||
| '''Attached area indices''' (this is an index into the MLVL's area list) | | '''Attached area indices''' (this is an index into the MLVL's area list) | ||
| {{check}} | | {{check}} | ||
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| DC | | DC | ||
| '''Docks''' | | '''Docks''' | ||
|} | |} | ||
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| CC | | CC | ||
| '''Connecting docks''' | | '''Connecting docks''' | ||
|- | |||
| u32 | |||
| 1 | |||
| {{unknown|'''Unknown''' (always 4; possibly dock coordinate count)}} | |||
|- | |||
| vec3 | |||
| 4 | |||
| '''Dock coordinates''' | |||
|} | |} | ||