Donkey Kong Country: Tropical Freeze: Difference between revisions
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→Formats
>Aruki (table) |
>Aruki |
||
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|- | |- | ||
| [[ANIM (File Format)|ANIM]] | | [[ANIM (File Format)|ANIM]] | ||
| | | Animation | ||
|- | |- | ||
| [[ARC (File Format)|ARC]] | | [[ARC (File Format)|ARC]] | ||
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|- | |- | ||
| [[CABH (File Format)|CABH]] | | [[CABH (File Format)|CABH]] | ||
| Audio | | Audio Bus Heirarchy | ||
|- | |- | ||
| [[CAUD (File Format)|CAUD]] | | [[CAUD (File Format)|CAUD]] | ||
| Audio | | Audio Sound Effect | ||
|- | |- | ||
| [[CHAR (File Format)|CHAR]] | | [[CHAR (File Format)|CHAR]] | ||
| | | Character | ||
|- | |||
| [[CLSN (File Format)|CLSN]] | |||
| Collision | |||
|- | |- | ||
| [[CMDL (Tropical Freeze)|CMDL]] | | [[CMDL (Tropical Freeze)|CMDL]] | ||
| | | Model | ||
|- | |- | ||
| [[CSMP (File Format)|CSMP]] | | [[CSMP (File Format)|CSMP]] | ||
| Audio | | Audio Sample | ||
|- | |- | ||
| [[DCLN (File Format)|DCLN]] | | [[DCLN (File Format)|DCLN]] | ||
| Collision | | Dynamic Collision | ||
|- | |- | ||
| [[FSMC (File Format)|FSMC]] | | [[FSMC (File Format)|FSMC]] | ||
| | | Finite State Machine | ||
|- | |- | ||
| [[GENP (File Format)|GENP]] | | [[GENP (File Format)|GENP]] | ||
| | | Generic Particle System | ||
|- | |- | ||
| [[GFX (File Format)|GFX]] | | [[GFX (File Format)|GFX]] | ||
| | | Flash Movie | ||
|- | |- | ||
| [[GFXL (File Format)|GFXL]] | | [[GFXL (File Format)|GFXL]] | ||
| | | Flash Texture Library | ||
|- | |- | ||
| [http://en.wikipedia.org/wiki/MPEG-4_Part_14 MP4] | | [http://en.wikipedia.org/wiki/MPEG-4_Part_14 MP4] | ||
| | | Video | ||
|- | |- | ||
| [[LDTA (File Format)|LDTA]] | | [[LDTA (File Format)|LDTA]] | ||
| | | Loose Data | ||
|- | |||
| [[LPRB (File Format)|LPRB]] | |||
| Light Probe | |||
|- | |- | ||
| [[MSBT (File Format)|MSBT]] | | [[MSBT (File Format)|MSBT]] | ||
| | | Message Table | ||
|- | |- | ||
| [[MTRL (File Format)|MTRL]] | | [[MTRL (File Format)|MTRL]] | ||
| Shaders | | Material Shaders | ||
|- | |- | ||
| [[PAK (Tropical Freeze)|PAK]] | | [[PAK (Tropical Freeze)|PAK]] | ||
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|- | |- | ||
| [[ROOM (File Format)|ROOM]] | | [[ROOM (File Format)|ROOM]] | ||
| | | Room Object Data | ||
|- | |- | ||
| [[RSTC (File Format)|RSTC]] | | [[RSTC (File Format)|RSTC]] | ||
| | | Rule Set | ||
|- | |- | ||
| [[SKEL (File Format)|SKEL]] | | [[SKEL (File Format)|SKEL]] | ||
| | | Skeleton | ||
|- | |- | ||
| [[CMDL (Tropical Freeze)|SMDL]] | | [[CMDL (Tropical Freeze)|SMDL]] | ||
| Skinned | | Skinned Model | ||
|- | |||
| [[SPWN (File Format)|SPWN]] | |||
| Spawn Particle System | |||
|- | |- | ||
| [[SWSH (File Format)|SWSH]] | | [[SWSH (File Format)|SWSH]] | ||
| Swoosh | | Swoosh Particle System | ||
|- | |- | ||
| [[TXTR (Tropical Freeze)|TXTR]] | | [[TXTR (Tropical Freeze)|TXTR]] | ||
| | | Texture | ||
|- | |- | ||
| [[UINF (File Format)|UINF]] | | [[UINF (File Format)|UINF]] | ||
| Universe | | Universe Info | ||
|- | |- | ||
| [[CMDL (Tropical Freeze)|WMDL]] | | [[CMDL (Tropical Freeze)|WMDL]] | ||
| World | | World Model | ||
|- | |- | ||
| [[XFRM (File Format)|XFRM]] | | [[XFRM (File Format)|XFRM]] | ||
| | | Transform Particle System | ||
|} | |} | ||