TXTR (Tropical Freeze): Difference between revisions
Jump to navigation
Jump to search
→Format
>Aruki m (→Format) |
>Aruki (→Format) |
||
Line 28: | Line 28: | ||
| 1 | | 1 | ||
| [[#Texture Type|'''Texture Type''']] | | [[#Texture Type|'''Texture Type''']] | ||
| | | Describes the type/dimensionality of the texture (2D texture, 3D texture, cubemap, array of 2D images, etc). | ||
|- | |- | ||
| 0x1C | | 0x1C | ||
Line 34: | Line 34: | ||
| 1 | | 1 | ||
| [[#Texture Format|'''Texture Format''']] | | [[#Texture Format|'''Texture Format''']] | ||
| | | Describes the format that the image data is encoded in. | ||
|- | |- | ||
| 0x20 | | 0x20 | ||
Line 40: | Line 40: | ||
| 1 | | 1 | ||
| '''Width''' | | '''Width''' | ||
| | | Texture X resolution. | ||
|- | |- | ||
| 0x24 | | 0x24 | ||
Line 46: | Line 46: | ||
| 1 | | 1 | ||
| '''Height''' | | '''Height''' | ||
| | | Texture Y resolution. | ||
|- | |- | ||
| 0x28 | | 0x28 | ||
Line 52: | Line 52: | ||
| 1 | | 1 | ||
| '''Depth''' | | '''Depth''' | ||
| | | Texture Z resolution. | ||
|- | |- | ||
| 0x2C | | 0x2C | ||
Line 64: | Line 64: | ||
| 1 | | 1 | ||
| '''Swizzle''' | | '''Swizzle''' | ||
| | | Indicates how the texture image data is swizzled. | ||
|- | |- | ||
| 0x34 | | 0x34 | ||
Line 88: | Line 88: | ||
| 1 | | 1 | ||
| [[#Texture Filter|'''Texture Filter''']] | | [[#Texture Filter|'''Texture Filter''']] | ||
| | | Determines how the texture is filtered when sampled. | ||
|- | |- | ||
| {{none}} | | {{none}} | ||
Line 94: | Line 94: | ||
| 1 | | 1 | ||
| [[#Texture Wrap|'''Texture Wrap X''']] | | [[#Texture Wrap|'''Texture Wrap X''']] | ||
| | | Determines how the texture wraps on the X coordinate. | ||
|- | |- | ||
| {{none}} | | {{none}} | ||
Line 100: | Line 100: | ||
| 1 | | 1 | ||
| [[#Texture Wrap|'''Texture Wrap Y''']] | | [[#Texture Wrap|'''Texture Wrap Y''']] | ||
| | | Determines how the texture wraps on the Y coordinate. | ||
|- | |- | ||
| {{none}} | | {{none}} | ||
Line 106: | Line 106: | ||
| 1 | | 1 | ||
| [[#Texture Wrap|'''Texture Wrap Z''']] | | [[#Texture Wrap|'''Texture Wrap Z''']] | ||
| | | Determines how the texture wraps on the Z coordinate. | ||
|} | |} | ||