CMDL (Tropical Freeze): Difference between revisions
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== Format == | == Format == | ||
File layout: | |||
{| class="wikitable" | |||
! Type/Name | |||
! Notes | |||
|- | |||
| [[Form Descriptor (Tropical Freeze)|Form Descriptor]] | |||
| Form ID is <code>CMDL</code>, <code>SMDL</code>, or <code>WMDL</code>. | |||
|- | |||
| [[#Skinned Model Header|Skinned Model Header]] | |||
| '''Only present in SMDL files''' | |||
|- | |||
| [[#World Model Header|World Model Header]] | |||
| '''Only present in WMDL files''' | |||
|- | |||
| [[#Material Data|Material Data]] | |||
| | |||
|- | |||
| [[#Render Meshes|Render Meshes]] | |||
| | |||
|- | |||
| [[#Vertex Buffers|Vertex Buffers]] | |||
| | |||
|- | |||
| [[#Index Buffers|Index Buffers]] | |||
| | |||
|- | |||
| [[#GPU Data|GPU Data]] | |||
| | |||
|} | |||
=== Skinned Model Header === | === Skinned Model Header === | ||
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! Name | ! Name | ||
! Notes | ! Notes | ||
|- | |||
| [[Chunk Descriptor (Tropical Freeze)|Chunk Descriptor]] | |||
| 1 | |||
| '''WDHD Chunk Descriptor''' | |||
| Chunk ID is <code>WDHD</code> | |||
|- | |- | ||
| u8 | | u8 |