AGSC (File Format): Difference between revisions

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'''AGSC''' is the sound effect format for Metroid Prime and Metroid Prime 2: Echoes. Each AGSC file contains a group of sound effects. The first two Metroid Prime games utilize the MusyX audio engine created by Factor5 and as a result, AGSC files are essentially just embedded MusyX files.  
'''AGSC''' is the sound effect format for Metroid Prime and Metroid Prime 2: Echoes. Each AGSC file contains a group of sound effects. The first two Metroid Prime games utilize the MusyX audio engine created by Factor5 and as a result, AGSC files are essentially just embedded MusyX files.  


The audio codec used in AGSC is the standard GameCube DSP ADPCM codec.
The audio codec used in AGSC is the standard GameCube DSP-ADPCM codec, but MusyX itself also offers uncompressed PCM and IMA-ADPCM as options.


{{todo|Better descriptions for how SoundMacros work and a description for what each command does.}}
{{todo|Better descriptions for how SoundMacros work and a description for what each command does.}}
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