MREA (File Format): Difference between revisions
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* [[MREA (Metroid Prime 3)]] | * [[MREA (Metroid Prime 3)]] | ||
* [[MREA (Donkey Kong Country Returns)]] | * [[MREA (Donkey Kong Country Returns)]] | ||
Every MREA format has a version number, and each corresponds to the following games: | |||
{| class="wikitable" | |||
! Version | |||
! Game | |||
|- | |||
| 0xC | |||
| Metroid Prime Kiosk Demo | |||
|- | |||
| 0xF | |||
| Metroid Prime | |||
|- | |||
| 0x15 | |||
| Metroid Prime 2 Demo Disk | |||
|- | |||
| 0x19 | |||
| Metroid Prime 2: Echoes | |||
|- | |||
| 0x1D | |||
| Metroid Prime 3 E3 prototype | |||
|- | |||
| 0x1E | |||
| Metroid Prime 3: Corruption | |||
|- | |||
| 0x20 | |||
| Donkey Kong Country Returns | |||
|} | |||
[[Category:File Formats]] | [[Category:File Formats]] |
Revision as of 14:49, 28 January 2015
The MREA format is a massive format used to define areas in the Metroid Prime trilogy and Donkey Kong Country Returns. MREA files are broken up into many sections, and each section serves a different purpose. Since the format changes so much between games, each game's MREA format has its own article.
- MREA (Metroid Prime)
- MREA (Metroid Prime 2)
- MREA (Metroid Prime 3)
- MREA (Donkey Kong Country Returns)
Every MREA format has a version number, and each corresponds to the following games:
Version | Game |
---|---|
0xC | Metroid Prime Kiosk Demo |
0xF | Metroid Prime |
0x15 | Metroid Prime 2 Demo Disk |
0x19 | Metroid Prime 2: Echoes |
0x1D | Metroid Prime 3 E3 prototype |
0x1E | Metroid Prime 3: Corruption |
0x20 | Donkey Kong Country Returns |