Donkey Kong Country: Tropical Freeze: Difference between revisions
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>LolHacksRule (→Formats: MS in MSBT is Message Studio, an internal tool used by Nintendo to make these for localisation of games, first to MSTXT internally, then MSBT on release.) |
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[[Donkey Kong Country: Tropical Freeze]] is the most recent Retro release, and their | [[Donkey Kong Country: Tropical Freeze]] is the most recent Retro release, and their only game on the Wii U; along with the new console came a large overhaul of the engine, with a lot of old formats being removed, a lot of new ones introduced, and a lot of the remaining ones being overhauled completely. | ||
__TOC__ | __TOC__ | ||
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== Formats == | == Formats == | ||
{| class="wikitable" | |||
! Format | |||
! Contents | |||
|- | |||
| [[ANIM (File Format)|ANIM]] | |||
| Animation | |||
|- | |||
| [[ARC (File Format)|ARC]] | |||
| Archive | |||
|- | |||
| [[CABH (File Format)|CABH]] | |||
| Audio Bus Heirarchy | |||
|- | |||
| [[CAUD (File Format)|CAUD]] | |||
| Audio Sound Effect | |||
|- | |||
| [[CHAR (File Format)|CHAR]] | |||
| Character | |||
|- | |||
| [[CLSN (File Format)|CLSN]] | |||
| Collision | |||
|- | |||
| [[CMDL (Tropical Freeze)|CMDL]] | |||
| Model | |||
|- | |||
| [[CSMP (File Format)|CSMP]] | |||
| Audio Sample | |||
|- | |||
| [[DCLN (Tropical Freeze)|DCLN]] | |||
| Dynamic Collision | |||
|- | |||
| [[DGRP (File Format)|DGRP]] | |||
| Dependency Group | |||
|- | |||
| [[FSMC (File Format)|FSMC]] | |||
| Finite State Machine | |||
|- | |||
| [[GENP (File Format)|GENP]] | |||
| Generic Particle System | |||
|- | |||
| [[GFX (File Format)|GFX]] | |||
| Flash Movie | |||
|- | |||
| [[GFXL (File Format)|GFXL]] | |||
| Flash Texture Library | |||
|- | |||
| [http://en.wikipedia.org/wiki/MPEG-4_Part_14 MP4] | |||
| Video | |||
|- | |||
| [[LDTA (File Format)|LDTA]] | |||
| Loose Data | |||
|- | |||
| [[LPRB (File Format)|LPRB]] | |||
| Light Probe | |||
|- | |||
| [[MSBT (File Format)|MSBT]] | |||
| Message Studio Binary Text | |||
|- | |||
| [[MTRL (File Format)|MTRL]] | |||
| Material Shaders | |||
|- | |||
| [[PAK (Tropical Freeze)|PAK]] | |||
| Packages | |||
|- | |||
| [[ROOM (File Format)|ROOM]] | |||
| Room | |||
|- | |||
| [[RULE (File Format)|RSTC]] | |||
| Rule Set | |||
|- | |||
| [[SKEL (File Format)|SKEL]] | |||
| Skeleton | |||
|- | |||
| [[CMDL (Tropical Freeze)|SMDL]] | |||
| Skinned Model | |||
|- | |||
| [[SPWN (File Format)|SPWN]] | |||
| Spawn Particle System | |||
|- | |||
| [[SWSH (File Format)|SWSH]] | |||
| Swoosh Particle System | |||
|- | |||
| [[TXTR (Tropical Freeze)|TXTR]] | |||
| Texture | |||
|- | |||
| [[UINF (File Format)|UINF]] | |||
| Universe Info | |||
|- | |||
| [[CMDL (Tropical Freeze)|WMDL]] | |||
| World Model | |||
|- | |||
| [[XFRM (File Format)|XFRM]] | |||
| Transform Particle System | |||
|} | |||
[[Category:Games]] | |||
[[Category:Donkey Kong Country: Tropical Freeze]] | [[Category:Donkey Kong Country: Tropical Freeze]] |
Latest revision as of 15:33, 22 July 2019
Donkey Kong Country: Tropical Freeze is the most recent Retro release, and their only game on the Wii U; along with the new console came a large overhaul of the engine, with a lot of old formats being removed, a lot of new ones introduced, and a lot of the remaining ones being overhauled completely.
Formats
Format | Contents |
---|---|
ANIM | Animation |
ARC | Archive |
CABH | Audio Bus Heirarchy |
CAUD | Audio Sound Effect |
CHAR | Character |
CLSN | Collision |
CMDL | Model |
CSMP | Audio Sample |
DCLN | Dynamic Collision |
DGRP | Dependency Group |
FSMC | Finite State Machine |
GENP | Generic Particle System |
GFX | Flash Movie |
GFXL | Flash Texture Library |
MP4 | Video |
LDTA | Loose Data |
LPRB | Light Probe |
MSBT | Message Studio Binary Text |
MTRL | Material Shaders |
PAK | Packages |
ROOM | Room |
RSTC | Rule Set |
SKEL | Skeleton |
SMDL | Skinned Model |
SPWN | Spawn Particle System |
SWSH | Swoosh Particle System |
TXTR | Texture |
UINF | Universe Info |
WMDL | World Model |
XFRM | Transform Particle System |