SCAN (Metroid Prime 2): Difference between revisions
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''This article is for the SCAN format from Metroid Prime 2 and 3. For other revisions of this format, see [[SCAN (File Format)]].'' | ''This article is for the SCAN format from Metroid Prime 2 and 3. For other revisions of this format, see [[SCAN (File Format)]].'' | ||
The ''' | The '''SCAN file format''' describes scannable objects. The format's been updated since Prime 1; the data is now embedded into a script object, using the [[Scriptable Layers (Metroid Prime 2)|scriptable layers]] format. There was also some additional data added to the format to set up the model that displays in the logbook. | ||
{{research| | {{research|minor|There's a couple remaining unknown parameters.}} | ||
__TOC__ | __TOC__ | ||
== Header == | == Format == | ||
{|class="wikitable" | The SCAN format sets up a small script layer that contains a single [[#ScannableObjectInfo|ScannableObjectInfo]] instance. | ||
!Offset | |||
!Size | === Header === | ||
!Description | |||
{| class="wikitable" | |||
! Offset | |||
! Size | |||
! Description | |||
|- | |||
| 0x0 | |||
| 4 | |||
| '''Magic'''; always <code>SCAN</code> | |||
|- | |||
| 0x4 | |||
| 4 | |||
| {{unknown|Unknown; always 2}} | |||
|- | |||
| 0x8 | |||
| 1 | |||
| {{unknown|Unknown}} | |||
|- | |||
| 0x9 | |||
| 4 | |||
| '''Instance count'''; always 1 | |||
|} | |||
=== ScannableObjectInfo === | |||
This section of the file embeds a ScannableObjectInfo script object. | |||
{| class="wikitable" | |||
! Offset | |||
! Size | |||
! Description | |||
|- | |||
| 0x0 | |||
| 4 | |||
| '''Object type'''; always <code>SNFO</code> | |||
|- | |||
| 0x4 | |||
| 2 | |||
| '''Instance size''' | |||
|- | |||
| 0x6 | |||
| 4 | |||
| '''Instance ID'''; always 0 | |||
|- | |||
| 0xA | |||
| 2 | |||
| '''Connection count'''; always 0 | |||
|- | |||
| 0xC | |||
| 4 | |||
| '''Base property ID'''; always 0xFFFFFFFF | |||
|- | |||
| 0x10 | |||
| 2 | |||
| '''Base property size''' | |||
|- | |||
| 0x12 | |||
| 2 | |||
| '''Property count'''; 0x14 for Prime 2, 0x16 for Prime 3 | |||
|} | |||
==== Properties (Echoes) ==== | |||
These are all the properties a ScannableObjectInfo instance contains: | |||
{| class="wikitable" | |||
! ID | |||
! Type | |||
! Name | |||
|- | |||
| 0x2F5B6423 | |||
| [[STRG (Metroid Prime)|STRG]] | |||
| Scan Text | |||
|- | |||
| 0xC308A322 | |||
| long | |||
| Scan Speed (0 for fast, 1 for slow) | |||
|- | |||
| 0x7B714814 | |||
| bool | |||
| Is Important? (0 for blue, 1 for red) | |||
|- | |||
| 0x1733B1EC | |||
| bool | |||
| Use Logbook Model After Scan? | |||
|- | |||
| 0x53336141 | |||
| [[CMDL (Metroid Prime)|CMDL]] | |||
| {{unknown|Unknown}} | |||
|- | |||
| 0x3DE0BA64 | |||
| float | |||
| Logbook Default X Rotation | |||
|- | |||
| 0x2ADD6628 | |||
| float | |||
| Logbook Default Z Rotation | |||
|- | |||
| 0xD0C15066 | |||
| float | |||
| Logbook Scale | |||
|- | |||
| 0xB7ADC418 | |||
| [[CMDL (Metroid Prime)|CMDL]] | |||
| Logbook Model | |||
|- | |||
| 0x15694EE1 | |||
| [[AnimationParameters]] | |||
| Logbook AnimSet | |||
|- | |||
| 0x58F9FE99 | |||
| [[AnimationParameters]] | |||
| {{unknown|Unknown}} | |||
|- | |||
| 0x1C5B4A3A | |||
| [[#Attachment|Attachment]] | |||
| Attachment 1 | |||
|- | |||
| 0x8728A0EE | |||
| [[#Attachment|Attachment]] | |||
| Attachment 2 | |||
|- | |||
| 0xF1CD99D3 | |||
| [[#Attachment|Attachment]] | |||
| Attachment 3 | |||
|- | |||
| 0x6ABE7307 | |||
| [[#Attachment|Attachment]] | |||
| Attachment 4 | |||
|- | |- | ||
| | | 0x1C07EBA9 | ||
| | | [[#Attachment|Attachment]] | ||
| | | Attachment 5 | ||
|- | |- | ||
| | | 0x8774017D | ||
| | | [[#Attachment|Attachment]] | ||
| | | Attachment 6 | ||
|- | |- | ||
| | | 0xF1913840 | ||
| | | [[#Attachment|Attachment]] | ||
| | | Attachment 7 | ||
|- | |- | ||
| | | 0x6AE2D294 | ||
| | | [[#Attachment|Attachment]] | ||
| | | Attachment 8 | ||
|- | |||
| 0x1CE2091C | |||
| [[#Attachment|Attachment]] | |||
| Attachment 9 | |||
|} | |} | ||
== | ==== Attachment ==== | ||
This struct is used to embed a resource that can be attached to the model in the logbook. The mesh can be either a [[CMDL (Metroid Prime)|model]] or an [[ANCS (File Format)|animset]]. | |||
{| class="wikitable" | |||
! ID | |||
! Type | |||
! Name | |||
|- | |||
| 0x1F7921BC | |||
| [[CMDL (Metroid Prime)|CMDL]] | |||
| Attachment Model | |||
|- | |||
| 0xCDD202D1 | |||
| [[AnimationParameters]] | |||
| Attachment AnimSet | |||
|- | |||
| 0x3EA2BED8 | |||
| string | |||
| Target Bone Name | |||
|} | |||
=== Dependencies === | |||
After the ScannableObjectInfo instance, there's a list of the scan's dependencies present. The list follows the same format as the [[DGRP (File Format)|DGRP]] format. | |||
The | |||
[[Category:File Formats]] | [[Category:File Formats]] | ||
[[Category:Metroid Prime 2: Echoes]] | [[Category:Metroid Prime 2: Echoes]] | ||
[[Category:Metroid Prime 3: Corruption]] | [[Category:Metroid Prime 3: Corruption]] | ||
Revision as of 16:33, 22 July 2015
This article is for the SCAN format from Metroid Prime 2 and 3. For other revisions of this format, see SCAN (File Format).
The SCAN file format describes scannable objects. The format's been updated since Prime 1; the data is now embedded into a script object, using the scriptable layers format. There was also some additional data added to the format to set up the model that displays in the logbook.
![]() |
This file format is almost completely documented There's a couple remaining unknown parameters. |
Format
The SCAN format sets up a small script layer that contains a single ScannableObjectInfo instance.
Header
Offset | Size | Description |
---|---|---|
0x0 | 4 | Magic; always SCAN
|
0x4 | 4 | Unknown; always 2 |
0x8 | 1 | Unknown |
0x9 | 4 | Instance count; always 1 |
ScannableObjectInfo
This section of the file embeds a ScannableObjectInfo script object.
Offset | Size | Description |
---|---|---|
0x0 | 4 | Object type; always SNFO
|
0x4 | 2 | Instance size |
0x6 | 4 | Instance ID; always 0 |
0xA | 2 | Connection count; always 0 |
0xC | 4 | Base property ID; always 0xFFFFFFFF |
0x10 | 2 | Base property size |
0x12 | 2 | Property count; 0x14 for Prime 2, 0x16 for Prime 3 |
Properties (Echoes)
These are all the properties a ScannableObjectInfo instance contains:
ID | Type | Name |
---|---|---|
0x2F5B6423 | STRG | Scan Text |
0xC308A322 | long | Scan Speed (0 for fast, 1 for slow) |
0x7B714814 | bool | Is Important? (0 for blue, 1 for red) |
0x1733B1EC | bool | Use Logbook Model After Scan? |
0x53336141 | CMDL | Unknown |
0x3DE0BA64 | float | Logbook Default X Rotation |
0x2ADD6628 | float | Logbook Default Z Rotation |
0xD0C15066 | float | Logbook Scale |
0xB7ADC418 | CMDL | Logbook Model |
0x15694EE1 | AnimationParameters | Logbook AnimSet |
0x58F9FE99 | AnimationParameters | Unknown |
0x1C5B4A3A | Attachment | Attachment 1 |
0x8728A0EE | Attachment | Attachment 2 |
0xF1CD99D3 | Attachment | Attachment 3 |
0x6ABE7307 | Attachment | Attachment 4 |
0x1C07EBA9 | Attachment | Attachment 5 |
0x8774017D | Attachment | Attachment 6 |
0xF1913840 | Attachment | Attachment 7 |
0x6AE2D294 | Attachment | Attachment 8 |
0x1CE2091C | Attachment | Attachment 9 |
Attachment
This struct is used to embed a resource that can be attached to the model in the logbook. The mesh can be either a model or an animset.
ID | Type | Name |
---|---|---|
0x1F7921BC | CMDL | Attachment Model |
0xCDD202D1 | AnimationParameters | Attachment AnimSet |
0x3EA2BED8 | string | Target Bone Name |
Dependencies
After the ScannableObjectInfo instance, there's a list of the scan's dependencies present. The list follows the same format as the DGRP format.