SKEL (File Format): Difference between revisions
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>Aruki (Created page with "The '''SKEL format''' is used to store animation skeletons in Tropical Freeze. {{research|major|Structure is known, but most data is unknown.}} __TOC__ == Format == {| cla...") |
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The '''SKEL format''' is used to store animation skeletons in Tropical Freeze. | The '''SKEL format''' is used to store animation skeletons in Tropical Freeze. | ||
{{todo|This format is near identical to DKCR's CINF format, so the article should be renamed + DKCR differences should be noted}} | |||
{{research|major|Structure is known, but most data is unknown.}} | {{research|major|Structure is known, but most data is unknown.}} | ||
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|- | |- | ||
| 0x00 | | 0x00 | ||
| | | {{Quaternion}} | ||
| | | 1 | ||
| {{unknown|Unknown}} | | {{unknown|Unknown}} | ||
| | | Likely bone orientation | ||
|- | |- | ||
| 0x10 | | 0x10 | ||
| | | {{Vector3f}} | ||
| | | 1 | ||
| {{unknown|Unknown}} | | {{unknown|Unknown}} | ||
| | | Likely bone scale (it's usually 1,1,1) | ||
|- | |- | ||
| 0x1C | | 0x1C | ||
| | | {{Vector3f}} | ||
| | | 1 | ||
| {{unknown|Unknown}} | | {{unknown|Unknown}} | ||
| | | Likely bone position | ||
|- | |- | ||
| 0x28 | | 0x28 |