SKEL (File Format): Difference between revisions

no edit summary
>Aruki
(Created page with "The '''SKEL format''' is used to store animation skeletons in Tropical Freeze. {{research|major|Structure is known, but most data is unknown.}} __TOC__ == Format == {| cla...")
 
>Aruki
No edit summary
 
(One intermediate revision by the same user not shown)
Line 1: Line 1:
The '''SKEL format''' is used to store animation skeletons in Tropical Freeze.
The '''SKEL format''' is used to store animation skeletons in Tropical Freeze.


{{todo|This format is near identical to DKCR's CINF format, so the article should be renamed + DKCR differences should be noted}}
{{research|major|Structure is known, but most data is unknown.}}
{{research|major|Structure is known, but most data is unknown.}}


Line 310: Line 311:
|-
|-
| 0x00
| 0x00
| float
| {{Quaternion}}
| 4
| 1
| {{unknown|Unknown}}
| {{unknown|Unknown}}
| Quaternion; likely bone rotation
| Likely bone orientation
|-
|-
| 0x10
| 0x10
| float
| {{Vector3f}}
| 3
| 1
| {{unknown|Unknown}}
| {{unknown|Unknown}}
| Vector; likely bone scale
| Likely bone scale (it's usually 1,1,1)
|-
|-
| 0x1C
| 0x1C
| float
| {{Vector3f}}
| 3
| 1
| {{unknown|Unknown}}
| {{unknown|Unknown}}
| Vector; likely bone position
| Likely bone position
|-
|-
| 0x28
| 0x28
Anonymous user