Metroid Prime 3: Corruption: Difference between revisions

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| Audio Manager Macro
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| [[CHAR (File Format)|CHAR]]
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Revision as of 06:46, 22 April 2017

Metroid Prime 3: Corruption is the third and final game in the Metroid Prime trilogy.

Builds

Build Date/Time Version
v3.068 3/2/2006 14:55:13 E3 2006 Prototype
v3.436 2007/07/27 13:13 Wii NTSC (Original Release)
v3.453 2007/08/24 16:52 Wii PAL
v3.495 2007/11/12 14:15 Wii NTSC-J
v3.593 2008/08/21 17:09 Metroid Prime: Trilogy NTSC
v3.629 2009/01/15 14:08 Metroid Prime: Trilogy PAL

Formats

Format Contents
ANIM Animation
ATBL Audio Lookup Table
BFRC Burst Fire Data
CAAD Audio Amplitude Data
CAUD Audio Manager Macro
CHAR Character
CINF Skeleton
CMDL Model
CRSC Collision Response Particle System
CSKR Skin Rules
CSMP Audio Sample
DCLN Dynamic Collision
DGRP Dependency Group
DPSC Decal Particle System
DUMB Binary Data
EGMC Editor Object to Static Geometry Map
ELSC Electric Particle System
FONT Font
FRME GUI Frame
FSM2 Finite State Machine 2
HINT Hint System
MAPA Area Map
MAPW World Map
MLVL World
MREA Area
NTWK Tweaks
PAK Package
PART Particle System
PATH Pathfinding
RSO Shared Object
RULE Rule Set
SAND Source Animation Data
SAVA Area Save Info
SAVW World Save Info
SCAN Scannable Object Info
SPSC Spawn Particle System
STRG String Table
STRM Streamed Audio
SWHC Swoosh Particle System
THP Video
TXTR Texture
USRC User Evaluator Data
WPSC Weapon Particle System