Metroid Prime 2: Echoes: Difference between revisions

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'''Metroid Prime 2: Echoes''' is the sequel to the critically acclaimed [[Metroid Prime]], and the second game developed by Retro.
'''Metroid Prime 2: Echoes''' is the sequel to the critically acclaimed [[Metroid Prime]], and the second game developed by Retro.
__TOC__
== Builds ==
{| class="wikitable"
! Build
! Date/Time
! Version
|-
| v0.160
| 6/29/2004 18:53:25
| Metroid Prime 2: Echoes Bonus Disc
|-
| v0.227
| 9/21/2004 10:45:09
| Multi-Game Demo Disc v20, v23-26
|-
| v0.237
| 9/29/2004 14:51:17
| EUR Interactive Multi-Game Demo Disc: November 2004
|-
| v1.028
| 10/18/2004 10:44:32
| GameCube 0-00 NTSC (Original Release)
|-
| v1.035
| 10/27/2004 19:48:17
| GameCube 0-00 PAL
|-
| v1.036
| 12/20/2004 11:53:11
| GameCube 0-00 NTSC-J
|-
| v3.561
| 2008/06/30 14:13
| Wii de Asobu
|-
| v3.593
| 2008/08/21 17:09
| Metroid Prime: Trilogy NTSC
|-
| v3.629
| 2009/01/15 14:08
| Metroid Prime: Trilogy PAL
|}


== Formats ==
== Formats ==
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| MusyX MIDI File
| MusyX MIDI File
|-
|-
| [[DCLN (File Format)|DCLN]]
| [[CSPP (File Format)|CSPP]]
| Spatial Primitive
|-
| [[DCLN (Metroid Prime)|DCLN]]
| Dynamic Collision
| Dynamic Collision
|-
|-
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| [[ELSC (File Format)|ELSC]]
| [[ELSC (File Format)|ELSC]]
| Electric Particle System
| Electric Particle System
|-
| [[FSM2 (File Format)|FSM2]]
| Finite State Machine 2
|-
|-
| [[FONT (File Format)|FONT]]
| [[FONT (File Format)|FONT]]
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| [[FRME (File Format)|FRME]]
| [[FRME (File Format)|FRME]]
| GUI Frame
| GUI Frame
|-
| [[FSM2 (File Format)|FSM2]]
| Finite State Machine 2
|-
|-
| [[HINT (File Format)|HINT]]
| [[HINT (File Format)|HINT]]
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| [[MAPA (File Format)|MAPA]]
| [[MAPA (File Format)|MAPA]]
| Area Map
| Area Map
|-
| [[MAPU (File Format)|MAPU]]
| Universe Map
|-
|-
| [[MAPW (File Format)|MAPW]]
| [[MAPW (File Format)|MAPW]]
| World Map
| World Map
|-
| [[MAPU (File Format)|MAPU]]
| Universe Map
|-
|-
| [[MLVL (File Format)|MLVL]]
| [[MLVL (File Format)|MLVL]]
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|-
|-
| [[PATH (File Format)|PATH]]
| [[PATH (File Format)|PATH]]
| AI Pathfinding Navigation Mesh
| Pathfinding
|-
| [[PTLA (File Format)|PTLA]]
| Portal Area
|-
| [[REL (File Format)|REL]]
| Relocatable Module
|-
| [[RULE (File Format)|RULE]]
| Rule Set
|-
|-
| [[SAVW (File Format)|SAVW]]
| [[SAVW (File Format)|SAVW]]
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| [[SCAN (Metroid Prime 2)|SCAN]]
| [[SCAN (Metroid Prime 2)|SCAN]]
| Scannable Object Info
| Scannable Object Info
|-
| [[Scriptable_Layers_(Metroid_Prime_2)|SCLY]]
| Scriptable Layers
|-
| [[SPSC (File Format)|SPSC]]
| Spawn Particle System
|-
| [[SRSC (File Format)|SRSC]]
| Sorted Particle System
|-
|-
| [[STLC (File Format)|STLC]]
| [[STLC (File Format)|STLC]]
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| [[THP (File Format)|THP]]
| [[THP (File Format)|THP]]
| Video
| Video
|-
| [[TREE (File Format)|TREE]]
| Pause Menu Hierarchy
|-
|-
| [[TXTR (Metroid Prime)|TXTR]]
| [[TXTR (Metroid Prime)|TXTR]]
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|}
|}


[[Category:Games]]
[[Category:Metroid Prime 2: Echoes]]
[[Category:Metroid Prime 2: Echoes]]
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