Metroid Prime: Difference between revisions

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'''Metroid Prime''' is the first game made by Retro Studios. What are you doing here if you don't know what this game is?
'''Metroid Prime''' is the first game developed by Retro Studios.


__TOC__
__TOC__
== Builds ==
{| class="wikitable"
! Build
! Date/Time
! Version
|-
| {{none}}
| Jul 24 2002 14:11:18
| Multi-Game Demo Disc v7-9
|-
| v1.088
| 10/29/2002 2:21:25
| GameCube 0-00 NTSC (Original Release)
|-
| v1.093
| 11/5/2002 19:50:01
| GameCube 0-01 NTSC
|-
| v1.097
| 12/19/2002 16:03:43
| GameCube 0-30 NTSC-K
|-
| v1.101
| 1/14/2003 17:57:24
| EUR Interactive Multi-Game Demo Disc: February 2003
|-
| v1.110
| 2/4/2003 22:16:07
| GameCube 0-00 PAL
|-
| v1.111
| 2/11/2003 10:03:22
| GameCube 0-00 NTSC-J (Original JP Release)
|-
| v1.111
| 3/10/2003 17:56:21
| GameCube 0-02 NTSC (Player's Choice)
|-
| v3.570
| 2008/07/22 12:23
| Wii de Asobu
|-
| v3.593
| 2008/08/21 17:09
| Metroid Prime: Trilogy NTSC
|-
| v3.629
| 2009/01/15 14:08
| Metroid Prime: Trilogy PAL
|}


== Formats ==
== Formats ==
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|-
|-
| [[AFSM (File Format)|AFSM]]
| [[AFSM (File Format)|AFSM]]
| AI finite state machines
| AI Finite State Machine
|-
|-
| [[AGSC (File Format)|AGSC]]
| [[AGSC (File Format)|AGSC]]
| Sound effect groups
| Audio Group Set
|-
|-
| [[ANCS (File Format)|ANCS]]
| [[ANCS (File Format)|ANCS]]
| Animation/character sets
| Animation/Character Set
|-
|-
| [[ANIM (File Format)|ANIM]]
| [[ANIM (Metroid Prime)|ANIM]]
| Animations
| Animation
|-
|-
| [[ATBL (File Format)|ATBL]]
| [[ATBL (File Format)|ATBL]]
| Audio lookup table
| Audio Lookup Table
|-
|-
| [[CINF (File Format)|CINF]]
| [[CINF (File Format)|CINF]]
| Skeletons
| Skeleton
|-
|-
| [[CMDL (Metroid Prime)|CMDL]]
| [[CMDL (Metroid Prime)|CMDL]]
| Models
| Model
|-
|-
| [[CRSC (File Format)|CRSC]]
| [[CRSC (File Format)|CRSC]]
| Collision response data
| Collision Response Particle System
|-
|-
| [[CSKR (File Format)|CSKR]]
| [[CSKR (File Format)|CSKR]]
| Skin bindings
| Skin Rules
|-
|-
| [[CSNG (File Format)|CSNG]]
| [[CSNG (File Format)|CSNG]]
| MIDI data
| MusyX MIDI File
|-
|-
| [[CTWK (File Format)|CTWK]]
| [[CTWK (File Format)|CTWK]]
| Tweak data
| Tweaks
|-
|-
| [[DCLN (File Format)|DCLN]]
| [[DCLN (Metroid Prime)|DCLN]]
| Collision OBB tree groups
| Dynamic Collision
|-
|-
| [[DGRP (File Format)|DGRP]]
| [[DGRP (File Format)|DGRP]]
| Dependency groups
| Dependency Group
|-
|-
| [[DPSC (File Format)|DPSC]]
| [[DPSC (File Format)|DPSC]]
| Decal data
| Decal Particle System
|-
|-
| [[DSP (File Format)|DSP]]
| [[DSP (File Format)|DSP]]
Line 55: Line 107:
|-
|-
| [[DUMB (File Format)|DUMB]]
| [[DUMB (File Format)|DUMB]]
| Raw binary data
| Binary Data
|-
|-
| [[ELSC (File Format)|ELSC]]
| [[ELSC (File Format)|ELSC]]
| Electricity particles
| Electric Particle System
|-
|-
| [[EVNT (File Format)|EVNT]]
| [[EVNT (File Format)|EVNT]]
| Animation event data
| Animation Event Data
|-
|-
| [[FONT (File Format)|FONT]]
| [[FONT (File Format)|FONT]]
| Fonts
| Font
|-
|-
| [[FRME (File Format)|FRME]]
| [[FRME (File Format)|FRME]]
| GUI frames
| GUI Frame
|-
|-
| [[HINT (File Format)|HINT]]
| [[HINT (File Format)|HINT]]
| Hint system hints
| Hint System
|-
|-
| [[MAPA (File Format)|MAPA]]
| [[MAPA (File Format)|MAPA]]
| Area maps
| Area Map
|-
| [[MAPU (File Format)|MAPU]]
| Universe Map
|-
|-
| [[MAPW (File Format)|MAPW]]
| [[MAPW (File Format)|MAPW]]
| World maps
| World Map
|-
| [[MAPU (File Format)|MAPU]]
| Universe map
|-
|-
| [[MLVL (File Format)|MLVL]]
| [[MLVL (File Format)|MLVL]]
| Worlds
| World
|-
|-
| [[MREA (Metroid Prime)|MREA]]
| [[MREA (Metroid Prime)|MREA]]
| Areas (room geometry, collision, objects, lights, etc)
| Area
|-
|-
| [[PAK (Metroid Prime)|PAK]]
| [[PAK (Metroid Prime)|PAK]]
| Packfile
| Package
|-
|-
| [[PART (File Format)|PART]]
| [[PART (File Format)|PART]]
| Particles
| Particle System
|-
|-
| [[PATH (File Format)|PATH]]
| [[PATH (File Format)|PATH]]
| AI navigation mesh
| Pathfinding
|-
| [[REL (File Format)|REL]]
| Relocatable Module
|-
|-
| [[SAVW (File Format)|SAVW]]
| [[SAVW (File Format)|SAVW]]
| World save info
| World Save Info
|-
|-
| [[SCAN (Metroid Prime)|SCAN]]
| [[SCAN (Metroid Prime)|SCAN]]
| Scannable object info
| Scannable Object Info
|-
|-
| [[STRG (File Format)|STRG]]
| [[STRG (File Format)|STRG]]
| String tables
| String Table
|-
|-
| [[SWHC (File Format)|SWHC]]
| [[SWHC (File Format)|SWHC]]
| Swoosh particles
| Swoosh Particle System
|-
|-
| [[THP (File Format)|THP]]
| [[THP (File Format)|THP]]
| Videos
| Video
|-
|-
| [[TXTR (Metroid Prime)|TXTR]]
| [[TXTR (Metroid Prime)|TXTR]]
| Textures
| Texture
|-
|-
| [[WPSC (File Format)|WPSC]]
| [[WPSC (File Format)|WPSC]]
| Weapon projectile data
| Weapon Particle System
|}
|}


[[Category:Games]]
[[Category:Metroid Prime]]
[[Category:Metroid Prime]]

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