Materials (Metroid Prime 3): Difference between revisions

>Aruki
(→‎PASS: changing pass names to be a little more accurate)
>Aruki
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== Material Set Format ==
== Material Set Format ==


Materials come as part of a set; although most files will only have one set, some CMDLs will have more, as indicated by a count value in the header. The set format is merely a 32-bit count value followed by that number of materials.
Materials come as part of a set; although most files will only have one set, some CMDLs will have more, as indicated by a count value in the header. The set format is merely a 32-bit count value followed by that number of materials. In Metroid Prime 3, each material set will be in its own CMDL/MREA section, but in DKCR each set will be in the same section.


== Material Format ==
== Material Format ==
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