MREA (Metroid Prime 2): Difference between revisions

fix and add links in TOC
>Aruki
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(fix and add links in TOC)
 
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|-
|-
| <code>SCLY</code>
| <code>SCLY</code>
| Script Layers
| [[Scriptable_Layers_(Metroid_Prime_2)|Script Layers]]
|-
|-
| <code>SCGN</code>
| <code>SCGN</code>
Line 33: Line 33:
|-
|-
| {{none}}
| {{none}}
| [[#MREA (Metroid Prime)#Unknown Section|Unknown Section 2]]
| [[MREA (Metroid Prime)#Unknown Section|Unknown Section 2]]
|-
|-
| <code>0xBABEDEAD</code>
| <code>0xBABEDEAD</code>
| Lights
| [[Lights (Metroid Prime)|Lights]]
|-
|-
| <code>VISI</code>
| <code>VISI</code>
| Visibility Tree
| [[VISI (MREA Section)|Visibility Tree]]
|-
|-
| {{none}}
| {{none}}
Line 314: Line 314:
| u32
| u32
| 1
| 1
| '''Element Count 1'''
| Count of elements in the next array. Always 0 in light world areas.
|-
| u32
| ''Element Count 1''
| {{unknown|Unknown}}
| {{unknown|Unknown}}
| Always 0?
| May also be a pair of u16s?
|-
|-
| u32
| u32
| 1
| 1
| '''Element Count'''
| '''Element Count 2'''
| Count of elements in the next array. Matches the area's surface group count.
| Count of elements in the next array. Matches the area's surface group count.
|-
|-
| u8
| u8
| ''Element Count''
| ''Element Count 2''
| {{unknown|Unknown}}
| {{unknown|Unknown}}
| Every entry is always 0xFF?
| Every entry is always 0xFF in light world areas. Dark world appears to include both 0x00 and 0xFF?
|-
|-
| colspan=4 {{unknown|End of section}}
| colspan=4 {{unknown|End of section}}
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